Immersive VR Experience

Unity VR - April 2025

Tasked with creating an immersive VR experience themed around renewables. The user must carry out various maintenance tasks on an oil rig under atttack by a giant, mutated monster. Uses immersive design elements e.g. environmental effects such as heavy rain and audio/visual cues to craft atmosphere and utilised HCI design concepts such as affordances to communicate tasks and the uses of interactable objects to the player.

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Interface Sketch
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Interaction and Level Plan
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Environment Visual Research